Our Philosophy

In order for our content management system to be sufficiently flexible and user-friendly, we designed the experience according to two exceptional features setting us apart from other products on the market. These are:

  1. Create contents using blocks, randomly immersed
  2. All dynamically generated contents is contained in universally usable objects

Using blocks to create contents

A serious drawback of rival products is that templates of pages, new projects or new sections can only be created by the provider’s programmer. Our content management system makes it possible to create a new project or new page template as simply as you would create any other page in an already existing project.

The fundamental elements, which we use to create contents, are called “blocks”. Blocks can represent an entire page or just its part. Even sections like the head or foot and often even navigation are just one of many blocks. Each block contains a HTML code (even though users often manage it in the visual editor, putting various blocks together creates an HTML webpage. In order for the system to identify, which blocks to use for the page, we add tags (dynamic objects) into various places in the block that will define, which other block or generated contents, should be added into the specific building block of the future website.

Immersing a block into a block is simple and makes it possible to spread the contents into many individually existing entities. Access rights for editing can be assigned to individual users on the entity level. Immersing a block into a block does not have to be definitely defined, so in one location after being refreshed or when merging, we can exchange entire blocks with images, texts or control elements. What can’t be done by inserting contents, will be created by various types of dynamic objects.